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eXistenZ – Interactive digital space

eXistenZ

2022 | Virtual Reality | Interactive digital space | Unity, C#, Blender

This was my final work for my Master in Fine Arts studies related to my Master Thesis Entangled Viewer.

My personal focus in the Thesis and artwork lies in the link between user/viewer and software in context of my artworks which are mostly consisting of software, in which the boundary between artwork and viewer are increasingly melting due to interfaces disappearing.